Every scene you played out sits in one browser tab as paragraphs — the room, the light, the way they turned around — and none of it moves. Pick a stretch of that chat; Lore Clip films it as a 9:16 vertical clip, rendered from the character's own artwork.
It is a Chrome extension — no prompt to write, no footage to go find, and no watermark on what comes back, so you can post it and let more people meet them.
The Chrome Web Store listing is in progress. The day it goes live, the button above becomes the install link. Want a nudge when that happens? Email support@loreclip.com.
The room, the light, the way they moved — it is all in there, in paragraphs, inside one browser tab. Lore Clip takes one stretch of it out and makes it move.
Nothing to re-write, nothing to go find. Whichever stretch you pick is the one that gets filmed — the place, the action, the light all come out of those messages.
The render carries that character's own reference artwork, so the person moving is the one you have been talking to — not a stranger who happens to resemble them.
9:16, no watermark, with an audio track — and if the screenplay found one line long enough, that line is spoken aloud. It is already the shape a short-video feed wants, so your character can be seen by people who will never read the chat.
Three steps, on desktop Chrome. Chrome lists what it asks for as you install: the handful of chat sites it supports, a side panel, and desktop notifications — not "access all websites."
The listing is going up now. The moment the link exists, the button below points at it and this page is updated to match.
Click the puzzle-piece icon at the top right of the browser and pin Lore Clip, so its icon is there when you want it. On pages that aren't a supported chat, it does nothing at all.
The side panel opens beside the page, and that is the whole setup. Nothing has happened to the page yet — it is waiting for you to choose a stretch.
Desktop ChromeStep 3 goes online for certain, and step 1 sometimes does — only when the page it is on ships no artwork of its own. Choosing the stretch always happens in the side panel, in front of you.
The panel opens beside the page and reads the messages already on screen. On sites where a signed-in page ships no artwork, it loads that same URL once more, purely to recover the character art — the video model needs a reference image. On the others that second request never happens.
Tick the messages you want, on the chat page itself. Whatever you tick is what gets filmed. The panel shows how many messages this page holds, how many you picked, and whether the character art came through. Don't like the cut? Untick, pick again.
The messages you ticked go out, along with the public image URL of the character art. On the server a text model reads them and writes a screenplay — what the shot holds, where the scene is, what the light is doing — and that screenplay is what the video model is handed.
About 3 minutes of waitingA 9:16 mp4, with no watermark. It arrives with an audio track — the video model generates sound along with the picture — and if the screenplay found one line long enough to fill the shot, that line is spoken aloud and burned across the lower third. Save it and put it wherever your character should be seen.
We measured a full roleplay chat: eight tenths of the text is narration — action, light, place. Under two tenths of it is dialogue.
So animating chat bubbles isn't the answer; that uses less than two tenths of the material. What actually decides whether a clip is worth watching is which ten seconds you pull out of dozens of messages, and what the shot should look like — which you read out of that eight tenths of narration.
Which is why it doesn't hand those messages straight to the video model. A text model reads them into a screenplay first — the shot, the place, the light — because that is what those eight tenths of narration were carrying all along.
Starting with the four things worth knowing before you install anything. Every line is the current state of things, not marketing caution.
Almost. The extension itself works — what's left is the Chrome Web Store listing, and that is in progress. The day the link exists, the install button on this page points straight at it. Until then, this page is here to say what it is and what it can't do yet.
Three: PolyBuzz, OurDream and Character.AI. That is the whole list. Supporting a platform means its page fields were measured one by one, and adding the next one ships as a configuration change rather than a new version of the extension, so the list can grow without you reinstalling anything.
Each name links to a page about what it looks like on that platform — which picture it uses, and what is different there.
Lore Clip is not affiliated with any of them. The names are here so you can tell whether this is any use to you.
One line, at most. The screenplay looks through the messages you ticked for a single line long enough to fill the shot. If it finds one, your character says it out loud and that same line is burned across the lower third of the picture. If it doesn't, the clip has no words in it anywhere and the audio track is ambience generated to match the picture.
Nothing else gets words: every other line, and every piece of narration, is picture only. The words are painted by the video model along with the rest of the frame, so where they sit and where they break are out of our hands, and a word is occasionally misspelled.
Almost all of it is waiting on the video model, and that part doesn't get faster. Picking the cut and writing the screenplay take a few seconds.
No watermark. The clip is yours.
It does come with sound: the video model generates an audio track alongside the picture. If the screenplay found a line long enough to fill the shot, that line is spoken aloud and the same line is burned across the lower third. If it didn't, the track is sound generated to match the picture, with no words in it.
There is a Google sign-in, used to keep your render history and usage. It runs in Chrome's own sign-in window; the extension never touches your Google password, and the authorization code is exchanged server-side using the server's own credentials.
Not decided. Until it is, no numbers go here — a page that states a price now and changes it at launch has said nothing at all.
Two things: the output has no watermark, and you choose which stretch becomes a clip instead of the platform choosing for you.
The store listing is in progress. Once it's up, the character who has only ever been text can be moving on screen tonight — in a vertical clip you post yourself.
Not out yet. Email support@loreclip.com and you'll hear from us the day it is.